General Rules:

  1. This is a Game, treat all your opponents with respect please. Repeated foul language will not be tolerated by anybody.
  2. Admins at any time feel your inactive we reserve the right to open your team.
  3. Keep your budgets in check. Teams will not be allowed to exceed there budget. If you are over budget after the season is over you would need to talk to an Admin to find a solution to cut payroll. Could mean not signing a key player, using excess cash to cut player or other solutions.
  4. Please do not spam other leagues here. It is not tolerated.
  5. Expenses: All expenses are set to perfect. This means mogul will charge you 5.1M per expense(15.3M total). 


Amateur Draft:

  1. Draft picks may not be traded.
  2. Compensatory picks will be awarded for released Type A and Type B free agents. More information under respective categories.
  3. You must send in a draft list to the designated simmer stating your plans for a draft, unless you plan to attend the draft. Those who fail to do so will lose a reward point.


Arizona Fall Development League:


To Be Announced.



Depth Charts:

  1. You must keep your team depth charts updated.
  2. If you fail consistently neglect to post your depth chart, we will remove you from the league.
  3. Posting a team file is preferred. Please upload your team file directly onto the site.
  4. Please keep all your posted depth charts organized in one thread.


In-Season Free Agency Rules:

  1. The minimum bid is 400k per season.
  2. The contract length must not exceed one year.
  3. The player will sign with the team with the leading bid at the Sim deadline.
  4. Signed free agents may not be traded for two full months.


Off-Season Free Agency Rules:


Player Personalities

  1. You must sign Type A and Type B free agents through our player personalities system, unless said otherwise.
  2. This means that, the staff will act as the player's agents and will post a list of demands to be met by signing teams. These demands will range from regional location, team competitiveness, player opportunities, and monetary value.
  3. You will send a pm to the player's acting agent (whoever wrote the player personality) responding to the player's demands. The agent will in return negotiate with bidding teams and eventually decide who the free agent will sign with.
  4. If you sign a Type A and Type B free agent, you a required to give the releasing team a compensatory draft pick, unless they refused to offer the free agent non-mogul arbitration.
  5. The compensation for a Type A free agent is a first round draft pick (Top 15 Protected) or for those teams with a protected first round draft pick, a second round draft pick  and a Supplemental round draft pick in the third round.
  6. The compensation for a Type B free agent is a Second Round Draft Pick.
  7. Each team may only sign one Type A free agent and one Type B free agent each off-season.
  8. For those teams with protected first round pick, they will be forced to give up their first round draft pick in the next season with protection.

Regular Off-Season Free Agency

  1. Bidding for free agents will continue until all but one team denotes themselves "out" of bidding for the free agent.
  2. If there is only one bid for the free agent after 48 hours, the free agent will be signed to the contract offered.
  3. Bids cannot be retracted. This includes "out" bids.
  4. The minimum bid is $400,000 per season.
  5. Contract offers valuing less than $1,000,000 per season may not exceed three years in length.
  6. Contract offers may not exceed five years in length.
  7. The minimum increment for bids totaling from $400,000 to $9,999,999 is $500,000 in total value.
  8. The minimum increment for bids totaling from $10,000,00 to $24,999,999 is $1,000,000 in total value.
  9. The minimum increment for bids totaling from $25,000,00 to $49,999,999 is $2,500,000 in total value.
  10. The minimum increment for bids totaling more than $50,000,000 is $5,000,000 in total value.
  11. Options and No Trade Clauses will not be honored.
  12. Signed free agents may not be traded for two full months.


Position Changes:

  1. In order for a position change to be processed, the player must have either played the position before or can conceivably play at that position in real life. 
  2. We will add predicted defensive stats based on what the player has done in the past or what the player would be projected to do in order to determine the player's defensive vitals. So don't count on the updated ratings in game.
  3. The staff retains the right to decline any position change.

Player Extension Rules:

Type A and Type B Extensions/ Team Release Charts

  1. We have team release charts requiring you to release two of every five expiring type A and type B free agents. Now you may still bid on these free agents in the Off-Season, but you must allow them to test the market.
  2. The staff will determine if the expiring free agent is a type A or type B using their statistics from the past three seasons.
  3. We have this rule in place to try and preserve realism, simulating the turnover of all-star free agents in the MLB.
  4. In addition to the type A and type B charts, we have an arbitration chart, forcing you to let eight of every ten players of either 75+ Overall or 80+ Peak (75+/80+ Arby Chart) go through the entire arbitration process (Three Years). With this rule, you may skip the arbitration process for two out of every ten players, allowing you to resign them for long term contracts at a reduced price. Some examples of MLB players getting these contracts include Evan Longoria and Ryan Braun.
  5. All of these charts are ongoing and do not clear until you fill up the entire chart.
  6. An example of a completed chart based on the New York Mets.                                                                                                           Type A
    #1 Jose Reyes - Extended 2010
    #2 Francisco Rodriguez - Released 2011
    #3 Carlos Beltran - Released 2011
    #4 David Wright - Extended 2012
    #5 Johan Santana - Extended 2013

    Type B
    #1 Adam Dunn - Released 2010
    #2 Vicente Padilla - Released 2010
    #3 Jonathan Niese - Extended 2014
    #4 Brad Holt - Extended 2015
    #5 Kirk Nieuwenhuis - Extended 2015

    Arbitration
    #1 Geovany Soto - Extended 2010
    #2 Kendry Morales - Extended 2011
    #3 Mike Pelfrey - Completed 2012
    #4 Sean Green - Completed 2012
    #5 Fernando Nieve - Completed 2012
    #6 Clint Everts - Completed 2012
    #7 Emilio Bonifacio - Completed 2013
    #8 Jon Niese - Completed 2013
    #9 Brad Holt - Completed 2014
    #10 Kirk Nieuwenhuis - Completed 2015                                                                                                                               

In-Season and Off-Season Extensions

  1. You may only resign a player under arbitration long term at three designated points in the season (the beginning of  the season, the amateur draft, and the trade deadline).
  2. You may extend any non-arbitration player at any point of the season. They will still count towards your chart, if they are determined to be a type A or type B free agent. You may ask the staff to check the type of your expiring players, but they will only be an estimation.
  3. Players must accept the contract extension offered in game under the salary demands of +20%.
  4. In order to receive compensation for released type A and type B free agents, you must offer them arbitration, which is a one year contract your offering them, in the event that no other team signs them. The amount will be predetermined by the staff.


Trade Submission:

  1. Each team must post that they agree to the trade and the reason for their acceptance. Acceptances via a posted personal message or aim conversation will not be honored, these can easily be doctored. You must also include the age, rating, and the contract of each of the players involved.
  2. Most trades will be processed, but in the event of a questionable trade, it will be review by the staff. Feel free to express yourself if you feel a trade is unfair.
  3. Please make sure that the trade has been processed and approved putting it in your team file. Feel free to post a team file with and without the trade, if you are unsure.
  4. The deadline to post a trade before each Sim is two hours, so we have the appropriate amount of time to review the trade.


Waivers:

Outright Waivers

  1. A player must pass through waivers before being sent to the minors if, he has more than four years of major league experience. A season is determined by seasons with stats (i.e. playing in 2007, 2008, and 2009 would count as 3 seasons) and not “MLB Experience” as shown in the player’s profile.
  2. A player placed on the DL who was injured for 2 months or more can freely be placed in the minors on a "rehab assignment". This can be checked in the Transactions tab in the player's Scouting Profile.
  3. Outright Waivers in affect each year on opening day and go until September 1st. Spring Training, September Call-Ups, and Off-Season send downs are not affected by the Outright Waivers.
  4. If you want to claim a waived player you MUST put him on your MLB Roster. You CAN NOT claim him and immediately put him in the minors. You also cannot take back a claim, so be sure that you want the player before claiming them. When posting your claim, you must state who you are sending down to make room for the claimed player.
  5. The player you claimed from waivers must stay on your MLB roster for TWO FULL SIMS. Then if you would like you can send him to the minors you can, BUT he would have to repeat the process all over again.

Revocable/Irrevocable Waivers

  1. These work much like Outright Waivers, but the team isn’t forced to waive a player. This is used when a team wants to gauge trade interest or isn’t sure if they want rid of the player. 
  2. The waiving GM must specify REV or IRR before any claims are made. If nothing is specified, IRR is assumed. You many only waive a player revocable once per season. If waived a second time, he'll be irrevocable.
  3. Revocable Waivers can be in affect all year long as they aren’t forced.
  4. See #4 of Outright Waivers for the how the process works.
  5. If the player is claimed the waiving team has three options:  1- They can choose to waive the player to the first priority team, 2- They can trade the player to (only) the first priority team (if before the deadline), 3- They can keep the player.
  6. If the player was on the waiving teams MLB roster, you MUST put him on your MLB Roster. You also cannot take back a claim, so be sure that you want the player before claiming them.
  7. Being that it’s a chosen waiver, there is no stipulation as to how long the player must stay on your MLB roster.

Release Waivers

  1. If you wish to release a player, you may put him on release waivers.
  2. If the waived player isn't claimed, you may choose to either A. Release the player for half of the player's total salary. or B. Choose to keep him on release waivers for however long you want to.
  3. If the waived player is claimed, See #4 of Outright Waivers to for how the process works.
  4. You may not pull the player back, if he is claimed, so be sure you wish to waive him before doing so.


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